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  1. Let’s Map Mystara 1981 II – Thorfinn Tait Cartography
    2 November 2018 @ 11:10 pm

    […] 2: “Isle of Dread” from X1 […]

    Reply

    • Rachael
      9 July 2021 @ 2:11 pm

      any chance of getting an isle map with numbered hexes? it would make hex crawling so much better. Both the DM and PC maps…. heck i’d pay $ for them.

    • Thorfinn Tait
      10 July 2021 @ 8:38 pm

      That should be doable, although my mapping system doesn’t have a way to do it built in. Believe it or not, you’re the first person who has ever asked for this feature!

      If you’d like to contribute to my Mystara mapping, the best way is to join my Patreon. It’s set up to handle customisation requests such as this.

  2. Robin D
    6 October 2020 @ 9:20 pm

    Hi Thorf
    Excellent work as always.

    One question though…
    you saiid; ” Scale— at the printed scale (6 miles per hex), the Isle of Dread would be much bigger than the 24 mile per hex map shows. As the quote from the Atlas noted, there are two possible solutions to this: either change the scale of the Isle of Dread map, or increase the size of the Isle on the 24 mile per hex map. I have chosen to change the scale.”

    I assume you did this to comply also to the 24 mile hex shape fitting within the general image of Mystara. I totally agree that is the easiest and best resolution to this original flaw.

    This X1 map was 6 mile per hex,… you said this is adjusted,…yet you still have 6 mile per hex on this map revealed here?
    Did you rescale or not in this case?
    As I will go to map this island in a 1 map hex scale in the future (probably next year) , how is the X1 scale actually, so I will not make scaling flaws then.
    Could you explain me the change you made in detail? You may do so in PM if needed.

    Greets
    Robin

    Reply

    • Thorfinn Tait
      6 October 2020 @ 9:32 pm

      Hi Robin!

      Remember that this is the replica map, so I haven’t actually made any changes to it at all. I’d suggest you check out the updated map, but I don’t seem to have posted it yet. So in the meantime let me point you towards the most recent version from Let’s Map Mystara, which is currently the 1985 version:

      https://mystara.thorfmaps.com/appendix-c/mystara-1985/

      By the way, I agree with you that this is confusing, and I’m slowly phasing in a new way of noting this, by listing both a “nominal scale” and an “actual scale” on maps affected by this sort of issue. X10’s Karameikos map and X9’s Savage Coast map are good examples of this in action that have already been posted.

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