Sturm’s Tlik’kkil, 8 miles per hex
This is the second in a set of four maps that Francesco developed from his Northwestern Davania draft map in 2001.
The location is northeast of the Schweidnitz map, and there is overlap with that map in the bottom left corner. Interestingly, this map uses localised names even for the neighbouring nations, so for example the previous map’s Makal Vuh here becomes Makaciuk. Francesco did this with all four maps, so that there are multiple local variants for a number of labels.
As with the Schweidnitz map, this one was revised slightly for its Mystaran Almanac 1019 AC release in 2003. It gained a new title, but also two labels that had been missing from the first draft of the map. Both versions appear below.
Fan-made Map by Francesco Defferrari (July 2003)
Fan-made Map by Francesco Defferrari (July 2001)
This is an original map created by one of Mystara’s excellent fan cartographers. For more information on the cartographer, including a gallery of all their maps, see also Appendix M: Mappers of Mystara.
Sources
- None
Fan Sources
- Description of Cities in the Adakkian Sound region by Geoff Gander from the MML posted 18 June 1998 (Vaults of Pandius)
- Sturm’s Schweidnitz, 8 miles per hex v1 (2001)
- Mystaran Almanac AC 1019 (2003, 2006) (Vaults of Pandius)
References
- All of Francesco’s maps at the Atlas of Mystara
- Francesco’s entry in Appendix M: Mappers of Mystara (upcoming)
- Francesco’s author page at the Vaults of Pandius
Chronological Analysis
This is a fan-made map. It was created in July 2001, with minor updates in July 2003. The updated Atlas version of this map is not yet available. See also Appendix C for annual chronological snapshots of the area. For the full context of this map in Mystara’s publication history, see the upcoming Let’s Map Mystara 2001. (Please note that it may be some time before the project reaches this point.)
The following lists are from the Let’s Map Mystara project. Additions are new features, introduced in this map; Revisions are changes to previously-introduced features; Hex Art & Fonts track design elements; and finally Textual Additions are potential features found in the related text. In most cases, the Atlas adopts these textual additions into updated and chronological maps.
Under Construction! Please check back again soon for updates.
Additions
Revisions
Hex Art & Fonts
- Fonts — Probably Arial.