Thibault’s Alphatia, 24 miles per hex v2
Thibault posted his revised Alphatia map, using the new upright Grid hex art, in August 2001. It featured rivers, roads, and trails, but was missing borders and labels — as well as the ocean depths of the previous version.
The final version of the map came the next year, when he redrew all the rivers in a new tapering style. This version did not get the roads and trails, though it did use Thibault’s newer, more subdued palette. It was his last map of Alphatia, and the version he used in his 24 mile per hex composite maps.
Fan-made Map by Thibault Sarlat (April 2002)
Fan-made Map by Thibault Sarlat (August 2001)
This is an original map created by one of Mystara’s excellent fan cartographers. For more information on the cartographer, including a gallery of all their maps, see also Appendix M: Mappers of Mystara.
Sources
- Dawn of the Emperors (1989) (PDF at DriveThruRPG)
Fan Sources
- Thibault’s Alphatia, 24 miles per hex v1 (1999-2000)
References
- All of Thibault’s maps at the Atlas of Mystara
- Thibault’s entry in Appendix M: Mappers of Mystara
- Thibault’s author page at the Vaults of Pandius
Chronological Analysis
This is a fan-made map. It was published in August 2001 and April 2002. The updated Atlas version of this map is not available yet. See also Appendix C for annual chronological snapshots of the area. For the full context of this map in Mystara’s publication history, see the upcoming Let’s Map Mystara 2001 and 2002. (Please note that it may be some time before the project reaches this point.)
The following lists are from the Let’s Map Mystara project. Additions are new features, introduced in this map; Revisions are changes to previously-introduced features; Hex Art & Fonts track design elements; and finally Textual Additions are potential features found in the related text. In most cases, the Atlas adopts these textual additions into updated and chronological maps.
Coming Soon