B10 Threshold
This was the second time for Threshold to be mapped — rather an extravagance considering how few towns had received a map up until this point! Nonetheless, although it retains the same general view as the previous Expert 1983 map, it differs in quite a few details. For one, the framing is rather different, with the north cut off before Tarnskeep and the lake, but the south expanded.
But the biggest change has to be the streets and blocks of the town itself. While the town walls are almost identical, the street layout is completely different: where Expert Threshold was regimented and mostly followed a regular grid pattern, B10’s streets are far more organic. In short, they are incompatible — although that hasn’t stopped fans. In 2021, Robin posted an article merging the two configurations into one map.
Replica Map (February 2022)
Sources
- B10 Night’s Dark Terror (1986) (PDF at DriveThruRPG)
- Map T on the poster map (Cartography by Geoff Wingate)
Chronological Analysis
This is a town map. It was published in February 1986. The updated version of this map has not yet been released. See also Appendix C for annual chronological snapshots of the area. For the full context of this map in Mystara’s publication history, see Let’s Map Mystara 1986.
The following lists are from the Let’s Map Mystara project. Additions are new features, introduced in this map; Revisions are changes to previously-introduced features; Hex Art & Fonts track design elements; and finally Textual Additions are potential features found in the related text. In most cases, the Atlas adopts these textual additions into updated and chronological maps.
Additions
- Features — Fogor Isle and its two named locations, the Crossed Swords and Wererat Hide-out. The Temple is also new.
- Terrain — The entire bottom fifth of the map south of the town is new.
- Trails — The trail leading over the fields to the western edge of the map is new.
Revisions
- Buildings — While the general layout of the walls is the same, the layout of blocks and buildings is radically different from Expert 1983’s, as is the street layout. The location of the Town Hall is about the same, but its shape is completely different.
- Piers — All of the piers and wharves of Expert Threshold are gone, although the key seems to indicate they are to be assumed.
Hex Art & Fonts
- Fonts — Hand-written text throughout.
- Art — Hand-drawn, without any particular symbols.
Textual Additions (B10)
- Buildings — Threshold is said to have many inns, “most streets having at least one.” (Page 36) The Hook and Hatchet is frequented by the town guard and its leader Sgt. Arthol, and is located “next to the Old Town Wall” (page 36). There are Guard Posts near the two bridges, on the side away from Fogor Isle, as well as at the two town gates. (Page 35)
- Trail — Expert 1983 stated that no trail leads north, despite the New Town Road on the map clearly leading north off the edge of the map. In B10 this is clarified as follows: there is a “trail north-west towards the Black Peak mountains … However, after passing a few outlying farms the trail peters out” and ends “in real wilderness”. (Page 38)