LoZompatore’s Notrion, 24 miles per hex
Bellissaria’s northern province was reasonably bare, and Michele’s main addition was villages along the roads. He outlined his work in his MMB post at the time as follows:
I added some villages along the three roads departing from Aaslin. As a result, the NE and the south regions of the kingdoms appear to be quite civilized. The presence of some villages and other settlements in the NE part of the kingdom is also stated in PWAI.
We may imagine that the regions far from the roads are mostly wilderness, in order to justify the very small population of this huge kingdom. The situation may be similar to that of an Alphatian “far west” with “colonists” mostly settled along the major penetration routes in a wild area.
Fan-made Map by Michele Carpita (July 2006)

This is an original map created by one of Mystara’s excellent fan cartographers. For more information on the cartographer, including a gallery of all their maps, see also Appendix M: Mappers of Mystara.
Sources
- Dawn of the Emperors (1989) (PDF at DriveThruRPG)
- Wrath of the Immortals (1992) (PDF at DriveThruRPG)
- Poor Wizard’s Almanac (1992)
- Poor Wizard’s Almanac III (1994)
Fan Sources
- Thoughts about Bellissarian maps discussion thread at the MMB, archived at the Vaults of Pandius (July 2006)
- Thoughts about Bellissarian maps by Michele Carpita at the Vaults of Pandius (July 2006)
References
- All of Michele’s maps at the Atlas of Mystara
- Michele’s entry in Appendix M: Mappers of Mystara (upcoming)
- Michele’s author page at the Vaults of Pandius
Chronological Analysis
This is a fan-made map. It was published in July 2006. The updated Atlas version of this map is not yet available. See also Appendix C for annual chronological snapshots of the area. For the full context of this map in Mystara’s publication history, see the upcoming Let’s Map Mystara 2006.
The following lists are from the Let’s Map Mystara project. Additions are new features, introduced in this map. Revisions are changes to previously-introduced features. Hex Art & Fonts track design elements. Finally, Textual Additions are potential features found in the related text. In most cases, the Atlas adopts these textual additions into updated and chronological maps.
Under Construction! Please check back again soon for updates.
Additions
- XXX —
Revisions
- XXX —
Hex Art & Fonts
- Hex Art —
- Fonts —
