Mark’s Isle of Dawn, 8 miles per hex v1
Mark worked up his 8 mile per hex map of the Isle of Dawn as early as April 2006. Its terrain was all present at that stage, but it didn’t yet have any labels; that would follow later in the year, along with further detailing.
A comparison with Thibault’s Isle of Dawn, 8 miles per hex reveals a close correspondence. Mark surely based his version on Thibault’s, plus of course the fragment from TM2.
Even today it remains a wonderful map, and great to see in Mark’s elegant and refined style. Aside from adding labels later in 2006, he would go on to update it again many years later.
Fan-made Map by Mark Howard (April 2006)

This is an original map created by one of Mystara’s excellent fan cartographers. For more information on the cartographer, including a gallery of all their maps, see also Appendix M: Mappers of Mystara.
Sources
- Dawn of the Emperors (1989) (PDF at DriveThruRPG)
- TM2 The Eastern Countries (1989) (PDF at DriveThruRPG)
Fan Sources
- Thibault’s Isle of Dawn, 8 miles per hex v4 (September 2002)
References
- All of Mark’s maps at the Atlas of Mystara
- Mark’s entry in Appendix M: Mappers of Mystara (upcoming)
- Mark’s author page at the Vaults of Pandius
Chronological Analysis
This is a fan-made map. It was published in April 2006. The updated Atlas version of this map is not yet available. See also Appendix C for annual chronological snapshots of the area. For the full context of this map in Mystara’s publication history, see the upcoming Let’s Map Mystara 2006.
The following lists are from the Let’s Map Mystara project. Additions are new features, introduced in this map. Revisions are changes to previously-introduced features. Hex Art & Fonts track design elements. Finally, Textual Additions are potential features found in the related text. In most cases, the Atlas adopts these textual additions into updated and chronological maps.
Under Construction! Please check back again soon for updates.
Additions
Revisions
Hex Art & Fonts
Maps of the Isle of Dawn, 8 miles per hex

















