Ramelin’s Bellissaria, 8 miles per hex v2
Rarely for Jose’s maps, this one was explicitly labelled as a work in progress. It was the next stage of his development of Bellissaria, following the first version a couple of months earlier. By this point, the map had gained a title and legend. Notrion looked far more complete, as did Surshield.
Notrion’s theme is agriculture, and the previous map had marked in various square-shaped plantations. These were now joined by areas of less usable land: prairies, a plateau, and a hilly region.
Surshield, on the other hand, is all about anarchy. Consequently, Jose added fewer settlements, and they all had names themed around the concept of freedom. He also added names for the small islands around the coast.
Finally, Eirun-Drynn in the southwest originated in the Mystara Almanac series. The presence of this nation in particular shows that Jose was working with Thibault’s 2004 map as a base.
Fan-made Map by Jose Ignacio Ramos Lomelin (March 2017)

This is an original map created by one of Mystara’s excellent fan cartographers. For more information on the cartographer, including a gallery of all their maps, see also Appendix M: Mappers of Mystara.
Sources
- Dawn of the Emperors (1989) (PDF at DriveThruRPG)
- Poor Wizard’s Almanac III (1994)
Fan Sources
- Thibault’s Bellissaria 1010 AC, 24 miles per hex v2 (November 2004)
- Ramelin’s Meriander, 8 miles per hex v1 (November 2015)
- Ramelin’s Bellissaria, 8 miles per hex v1 (January 2017)
References
- All of Jose’s maps at the Atlas of Mystara
- Jose’s entry in Appendix M: Mappers of Mystara (upcoming)
- Jose’s author page at the Vaults of Pandius
Chronological Analysis
This is a fan-made map. It was published in March 2017. The updated Atlas version of this map is not yet available. See also Appendix C for annual chronological snapshots of the area. For the full context of this map in Mystara’s publication history, see the upcoming Let’s Map Mystara 2017.
The following lists are from the Let’s Map Mystara project. Additions are new features, introduced in this map. Revisions are changes to previously-introduced features. Hex Art & Fonts track design elements. Finally, Textual Additions are potential features found in the related text. In most cases, the Atlas adopts these textual additions into updated and chronological maps.
Coming Soon



