Thibault’s Isle of Dawn, 8 miles per hex v3
After a couple of months’ break, Thibault returned to the Isle of Dawn with this map of the midwestern section of the isle in September 2001. This time, not only did he finish the terrain but he also began to add roads and plateaus — the beginnings of the extensive linework needed to finish the map.
On the left is the aforementioned section, while the map on the right is Thibault’s own composite from the same day. Note that it doesn’t quite include all the developments from the midwest map on the left, nor even from the two map sections from July 2001.
This was the last step Thibault made in 2001. He picked up the project again in July 2002, finally publishing the finished map a year after this one, in September 2002.
Fan-made Maps by Thibault Sarlat (September 2001)
This is an original map created by one of Mystara’s excellent fan cartographers. For more information on the cartographer, including a gallery of all their maps, see also Appendix M: Mappers of Mystara.
Sources
- Dawn of the Emperors (1989) (PDF at DriveThruRPG)
Fan Sources
- Thibault’s Isle of Dawn, 8 miles per hex 1998 (1998)
- Thibault’s Isle of Dawn, 8 miles per hex v1 (2000)
- Thibault’s Isle of Dawn, 8 miles per hex v2 (2001)
- Thibault’s Thothia and Greenspur, 8 miles per hex (2001)
- Thibault’s Haven and Dunadale, 8 miles per hex (2001)
References
- All of Thibault’s maps at the Atlas of Mystara
- Thibault’s entry in Appendix M: Mappers of Mystara
- Thibault’s author page at the Vaults of Pandius
Chronological Analysis
This is a fan-made map. It was published in 2001. The updated Atlas version of this map is not yet available. See also Appendix C for annual chronological snapshots of the area. For the full context of this map in Mystara’s publication history, see the upcoming Let’s Map Mystara 2001. (Please note that it may be some time before the project reaches this point.)
The following lists are from the Let’s Map Mystara project. Additions are new features, introduced in this map; Revisions are changes to previously-introduced features; Hex Art & Fonts track design elements; and finally Textual Additions are potential features found in the related text. In most cases, the Atlas adopts these textual additions into updated and chronological maps.
Coming Soon