Wrath of the Immortals Known World 1004 AC, 24 miles per hex
Wrath of the Immortals presented the culmination of a plot arc that had been slowly bubbling since 1984’s CM1 Test of the Warlords: the sinking of Alphatia. While it may have come as a surprise at the time, in hindsight the conception of Alphatia as Atlantis meant that this was always on the cards.
This map was originally a tiny square in the corner of the 1010 AC map. In creating a replica, I took the liberty of slotting this square into that map, and restoring Alfheim and Glantri to their previous states. Otherwise, it’s just a combination of the two maps from the poster map.
Replica Map (October 2020)
Sources
- Wrath of the Immortals (1992) (PDF at DriveThruRPG)
- Poster map A (Cartography by Dennis Kauth)
Chronological Analysis
This is Map 201. It was published in August 1992. The updated version of this map has not yet been released. See also Appendix C for annual chronological snapshots of the area. For the full context of this map in Mystara’s publication history, see the upcoming Let’s Map Mystara 1992.
The following lists are from the Let’s Map Mystara project. Additions are new features, introduced in this map; Revisions are changes to previously-introduced features; Hex Art & Fonts track design elements; and finally Textual Additions are potential features found in the related text. In most cases, the Atlas adopts these textual additions into updated and chronological maps.
Under Construction! Please check back again soon for updates.
As this map is primarily an adjusted copy of the 1010 AC map, see that map’s Chronological Analysis for more detailed lists. The lists below deal exclusively with the tiny square of the original 1004 AC map.
Additions
- Settlements — Corran Keep.