Håvard’s Known World v2
In 2004, Håvard posted his second take on the Known World area, following his first map from four years earlier. While that map was a relatively simple affair, this one is far more detailed and complex. By this stage, Håvard was experimenting with topographical maps in Photoshop, using textures to create the various terrain types. He doesn’t even remember making it now, but it may well be the first of this type.
In many ways this map was the ultimate destination of the VGA-style palette Thibault Sarlat and other early cartographers used in their earlier maps. Håvard would go on to develop this style in successive maps.
Fan-made Map by Håvard (December 2004)

This is an original map created by one of Mystara’s excellent fan cartographers. For more information on the cartographer, including a gallery of all their maps, see also Appendix M: Mappers of Mystara.
Sources
- X1 The Isle of Dread (1981) (PDF at DriveThruRPG)
- And others…
Fan Sources
- Probably Thibault Sarlat, but uncertain.
References
- All of Håvard’s maps at the Atlas of Mystara
- Håvard’s entry in Appendix M: Mappers of Mystara (upcoming)
- Håvard’s author page at the Vaults of Pandius
Chronological Analysis
This is a fan-made map. It was published in December 2004. The updated Atlas version of this map is not yet available. See also Appendix C for annual chronological snapshots of the area. For the full context of this map in Mystara’s publication history, see the upcoming Let’s Map Mystara 2004.
The following lists are from the Let’s Map Mystara project. Additions are new features, introduced in this map. Revisions are changes to previously-introduced features. Hex Art & Fonts track design elements. Finally, Textual Additions are potential features found in the related text. In most cases, the Atlas adopts these textual additions into updated and chronological maps.
Under Construction! Please check back again soon for updates.
Additions
- Nations —
Revisions
- Nations —
Hex Art & Fonts
- Art — Texture and Photoshop effect-based topographical style. Highly saturated palette.
- Fonts — Vinque.






























