Geoff’s Jungle Coast—Aryptian Savannah, 72 miles per hex
May 1998 saw the final two pieces of Geoff’s Davania fall into place. This map filled in the remaining section of the Jungle Coast and Aryptian Savannah. All the rest was simply a reprise of finished areas. In the digital era, such a task can be completed with a simple copy and paste action; with a hand-drawn map, that of course is not an option, and Geoff had to painstakingly copy and colour these areas from scratch once again.
In fact, this map contains perhaps the only alignment error that crept into Geoff’s map, with the two rivers in the top left area of the Jungle Coast both a hex out of sync with their previous incarnations on the Adakkian Sound map. (The replica maps for both of these are normalised for compatibility.)
Fan-made Map by Geoff Gander (May 1998)
This is an original map created by one of Mystara’s excellent fan cartographers. For more information on the cartographer, including a gallery of all their maps, see also Appendix M: Mappers of Mystara.
Standardised Replica Fan-made Map (February 2021)
Replica Fan-made Map with Original Palette (February 2021)
Sources
- Hollow World Campaign Set (1990) (PDF at DriveThruRPG)
- Outer World Planetary Map
- Dragon Magazine Issue #155 (1990)
Secondary Sources
- Locations from the Aryptian Savannah-Jungle Coast Region map from the MMB posted 28 December 2006 (Vaults of Pandius)
References
- All of Geoff’s maps at the Atlas of Mystara
- Geoff’s entry in Appendix M: Mappers of Mystara
- Geoff’s author page at the Vaults of Pandius
Chronological Analysis
This is a fan-made map. It was published in May 1998. The updated Atlas version of this map is not yet available. See also Appendix C for annual chronological snapshots of the area. For the full context of this map in Mystara’s publication history, see the upcoming Let’s Map Mystara 1998. (Please note that it may be some time before the project reaches this point.)
The following lists are from the Let’s Map Mystara project. Additions are new features, introduced in this map; Revisions are changes to previously-introduced features; Hex Art & Fonts track design elements; and finally Textual Additions are potential features found in the related text. In most cases, the Atlas adopts these textual additions into updated and chronological maps.
Coming Soon