Thibault’s Wendar, 8 miles per hex v3
After updating Heldann, Wendar was one of the next nations he turned his attention to, giving it a fitting Hexmapper upgrade.
You can see parts of the Heldann map in the east, while the rest of the map adapts the previous version of Wendar to his new hex art. Unfortunately he never completed the labels, though he did include the three villages contributed by Ricardo Matheus.
Looking back over all of Thibault’s Wendar maps, this one really is a testament to the strength of his original design from way back in July 2000. It looks awesome in Hexmapper format.
Fan-made Map by Thibault Sarlat (July 2005)
This is an original map created by one of Mystara’s excellent fan cartographers. For more information on the cartographer, including a gallery of all their maps, see also Appendix M: Mappers of Mystara.
Sources
- X11 Saga of the Shadow Lord (1986) (PDF at DriveThruRPG)
- Wrath of the Immortals (1992) (PDF at DriveThruRPG)
Fan Sources
- Geoff’s Denagoth, 8 miles per hex (1997)
- Geoff’s Heldann, 8 miles per hex (1998)
- Mystaran Almanac AC 1015 (1998-1999) (Vaults of Pandius)
- Wendar (Elven Kingdom of) by Marco Dalmonte
- Thibault’s Wendar, 8 miles per hex v1 (2000)
- Thibault’s Wendar, 8 miles per hex v1 revised (2000)
- Thibault’s Wendar, 8 miles per hex v2 ()
References
- All of Thibault’s maps at the Atlas of Mystara
- Thibault’s entry in Appendix M: Mappers of Mystara
- Thibault’s author page at the Vaults of Pandius
Chronological Analysis
This is a fan-made map. It was published in 2005. The updated Atlas version of this map is currently available at Thorfinn Tait Cartography here. See also Appendix C for annual chronological snapshots of the area. For the full context of this map in Mystara’s publication history, see the upcoming Let’s Map Mystara 2005. (Please note that it may be some time before the project reaches this point.)
The following lists are from the Let’s Map Mystara project. Additions are new features, introduced in this map; Revisions are changes to previously-introduced features; Hex Art & Fonts track design elements; and finally Textual Additions are potential features found in the related text. In most cases, the Atlas adopts these textual additions into updated and chronological maps.
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