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4 Comments

  1. Robin
    26 December 2021 @ 12:26 am

    Hi Thorf
    Nice map

    In your list of surces you forgot my work you viewed about 2 years ago on the region.
    So here links(even if they are unfinished, they hold ignificant information, especially in resolving the Ethengar Plateaux altitude and Heldann altitudes to be resolved logically).
    Research you did help me with
    https://www.deviantart.com/6inchnails/art/Erid-Lake-study-788529937
    https://www.deviantart.com/6inchnails/art/Heldann-Spires-Test-788530903

    Results (missing minor details, altitudes,Ethengar Camps/labels, as well as finishing the Hakomon locations)
    https://www.deviantart.com/6inchnails/art/Ethengar-hex-1-N-780327662
    +
    https://www.deviantart.com/6inchnails/art/Ethengar-Northeast-1mile-hex-782037337

    The River in your map here from Lake Erid, is not from X1 or X11(map and texts), and neither fanon. I am curious why you created this. I had something similar, yet not from the lake but from the Plateux edges.

    Reply

    • Thorfinn Tait
      26 December 2021 @ 10:47 am

      Thanks for adding these links!

      A lot of the rivers on this map are my own invention. I have adapted rivers added by others, too. The general idea is just to create drainage for the land, which otherwise was completely missing from official maps — not because it shouldn’t exist, just because of the scale.

      For Lake Erid, I thought it was silly that there’s no drainage from the lake to the coast. And there must also be streams from the nearby mountains, although they are likely quite minor. What I’ve done looks quite similar to your map, but with Lake Erid joined up to the east-flowing system.

  2. Robin
    26 December 2021 @ 12:43 am

    Oops I did mention X11, yet meant X13 with Gyl Erid Castle in Lake Erid
    Which is much smaller than you mapped if following the canon size btw, as the X13 map did use 1/2 mile hexes

    The Lake I placed more east, I based its location on Geof’s map, yet followingthe canon sources that is as far as I checked not the location of Lake Erid. That said I could not discard Geoff’s work and created another lake following his dimensions and location.

    Hope this helps
    Robin

    Reply

    • Thorfinn Tait
      26 December 2021 @ 9:44 am

      Hi Robin! Thanks for chiming in. 🙂

      I disagree about Lake Erid being much smaller. X13’s map is clearly marked “1 hex = 8 miles”. All I have done is fit the Heldann part of the map as best I could, and traced the lake. The placement is pinned to the border.

      However, the fact is, X13’s map doesn’t fit with the other Known World maps. At all. It has similar details, but they’re all in the wrong places. Trying to place it using the marked borders seems impossible. Lining up Rhoona and Norrvik is better, but still lots of bits are completely out of sync — and this throws the scale completely out. It also requires changing the aspect ratio of the map, squashing it on the north/south axis.

      Because of all this, I decided to use the map in a more local way, cropping to just the Heldann corner and the Heldann/Ethengar border. And I kept the marked scale of 8 miles per hex. The result is what you see on my map above.

      To sum up, X13 is a highly problematic source. However you deal with it, there is some interpretation involved. It’s thus not surprising that each person who has tried to adapt it has done so slightly differently.

      Also, there have been numerous different fan-made maps of Heldann at this point. Each of them shows a slightly different interpretation, generally building on the previous maps but with some tweaks and added details. It’s not possible to add these all together into a single map as is, because they conflict in all sorts of ways.

      My solution has been to adapt things where they don’t fit. For example, Hirwen Harendal’s map has a completely different river system, including names for the rivers. It’s similar in intention to mine — providing drainage for the land by adding a river system running to the coast — but I split mine into two sections, with the hills that separate Hockstein and Grauenberg provinces as the dividing line, while Hardenal’s rivers had just a single network there. I didn’t want to waste the names, so I reassigned them elsewhere in Heldann. The little river from West Fang to Lake Erid is one of these.

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